A year later

The last post I made here was exactly a year ago. Now I know I promised myself that I was going to be blogging more frequently and I have quite obviously failed on that promise. but I have not completely abandoned it, and decided to make a post to remind myself of why I wanted to be more active on my site in the first place. And while I am doing that also update you guys on everything that’s happened since the last time.

Ground Substance Pack

Procedurally Generated Ground Substances Cobblestone Dry Ground Leaves Muddy Dirt Patchy Grass Complete texture Control Using the substance sliders provided create infinite variations of these basic substances 2K resolution textures Extremely low file size No hit to game performance *Test Scene Included with lighting,refections and HDR skybox and bonus Sci-Fi panel. Ground Substance Pack at […]